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The Basic Unity course: Learn C# for Unity With Examples

The Basic Unity course: Learn C# for Unity With Examples
The Basic Unity course: Learn C# for Unity With Examples

The Basic Unity course: Learn C# for Unity With Examples

Learn Unity From Scratch to Proficiency: A step-by-step full complete guide to coding your first game with Unity in C#

What you’ll learn

The Basic Unity course: Learn C# for Unity With Examples

  • Learn C#, a powerful modern language, from scratch. No prior programming experience is necessary.
  • Master beginner C# concepts, like variables, “if” statements and arrays
  • Write C# code to dynamically control animations
  • More advanced C# techniques such as interfaces, delegates, and co-routines.
  • Develop highly transferable coding problem-solving skills.
  • Navigate the Unity Engine and discover unique features like the Asset Store
  • Develop fully functional 2D and 3D games with the Unity game engine
  • Personally create playable game projects – good for your portfolio, or just for your sense of achievement.
  • Build a solid foundation for game design and game development that will help you build your games.
  • Become excellent at using the Unity game engine.
  • Learn how object-oriented programming works in practice.
  • Transfer your knowledge to .NET and more.

Requirements

  • A basic understanding of mathematics (order of operations, addition, subtraction, multiplication) will facilitate comprehension of certain coding logic.
  • No prior programming or Unreal experience is required. If you have worked in C# or Unity before, this course can help you fine-tune your game development skills.
  • Before beginning this course, you should be comfortable browsing the Web.

Description

More about the Instructor:

This course is designed by Animation Hacks which is a visual effect studio with high-quality skill artists who work on numerous unannounced projects. In addition, they enjoy sharing their knowledge with those students who learn 3D online.

NOTE FOR STUDENTS – please take a look at Section 1 / Lecture 1 to download the source attachment link with the lesson.)

Who this course is for:

  • This course is not for someone who is an advanced game developer. This course is also not for students who are not interested in learning to code as you will get an introduction to the fundamentals of blueprint programming.
  • Anyone seeking an understanding of best visual coding practices such as organization with your project and optimal development workflow that are essential to game development.
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